Rental plans available also now
January 18th – VEGAS Creative Software adds a first-of-its-kind video and audio production package to the award-winning VEGAS Pro product line. The subscription-based-offering VEGAS Pro 365 is priced from $16.67/month.
Focused on the first-time users, this new version offers a complete video and audio editing solution with all the features of VEGAS Pro 15 and SOUND FORGE Audio Studio 12, along with online training courses to learn VEGAS Pro.
The existing versions and 30-day trial version of VEGAS Pro continue to exist.
"With VEGAS Pro 365, we want to make it easier for aspiring video creators and enthusiasts to access professional video and audio production software. With flexible terms and additional services, we seek to fulfil a long-standing demand of our VEGAS Pro fan base" says Gary Rebholz, Product Owner.
For video editors, the new software package includes all the latest features of VEGAS Pro with high-end plug-ins and online training courses to learn to use VEGAS Pro. Users now also have full access to the audio editor SOUND FORGE Audio Studio to add high quality sound to their projects. Video projects can be edited offline within the subscription just like with the perpetual license. Projects also remain fully accessible to users even after expiration and can be easily imported and edited by other versions of VEGAS Pro. All components of the package stay up-to-date with the latest feature and product updates.
After taking over the video editing software VEGAS Pro from Sony Creative Software in 2016, MAGIX has since then released two new versions, VEGAS Pro 14 and 15. The additional offer of VEGAS Pro 365 now makes the product even more accessible. "We will continue to offer and update perpetual licenses of VEGAS Pro. What we want is an additional complete package customized to the needs of first-time users" says Rebholz.
More detailed information can be downloaded here:
VEGAS Pro 15 Update 3 (build 311)
New Features
- Updated support for RED Epic Dragon, Raven, Scarlet, and Weapon files
- The LUT OFX filter now taps into graphics card GPU for faster performance
- Reduce memory footprint of so4compoundplug and improve load performance for very large projects
- Preview framerate during crossfades when using the So4 Compound Reader has been improved
Bug Fixes
- Stereo tracks from certain file types which were improperly imported as multiple mono tracks are now properly imported to stereo tracks
- Audio from Xiaomi Yi 4k or greater files now plays correctly with so4compoundplug
- DJI Spark files with variable frame rate files are now properly supported
- Fixed an issue with not being able to delete media file used in Vegas Project even after closing project
- Video from the Samsung Galaxy S8 is now properly decoded through Intel QSV decoder
- Video event buttons no longer disappear when entering expanded edit mode or expanded track mode
- The Active Take Information (and other event text items) no longer react to the Button Highlight Color preference
- The audio in ProRess 422 files created through Convergent Design hardware is now handled properly
- XAVC now properly shows up as an option in the Prerender Video format list
- The Render As dialog's Name field no longer locks after rending to a Panasonic P2 file
- Fixed a crash that could occur on exiting the software when the project uses interlaced files and you close it without saving
- AVC files created by MP4 Creator no longer crash when not using the QSV decoder
- Audio from HEVC video shot with the GoPro HERO6 is now properly supported
- Improved stability of the Defocus and Starburst effects when running with an AMD GPU
- Video created with unusual aspect ratios are now properly handled
- AVC/PCM audio files no longer distort during playback
- AVC/MOV 29.97 files from the iPhone 6s are now handled properly
- The LUT FIlter is now handled properly in 8bit pixel format projects with GPU acceleration of video processing set to off
- The Border plug-in now properly recognizes when a frame size has been changed with GPU active
- Video form the Samsung Galaxy S8 is now properly decoded through Intel QSV decoder
- It is now possible to render 10-bit HEVC files using SkyLake or older processors with QSV
The last patch introduced a resource leak that caused several users problems. We immediately started working on a bug fix with high priority. This lead to today's patch – Update 4 (build 321)
Bug Fixes
- Fixed a UI resource leak that could lead to sluggish performance and/or application crash
- The Color picker no longer inadvertently moves the VEGAS window to the background on Windows 10
We apologize for any inconvenience the behavior of VEGAS Pro have caused after build 311.
I've been using Vegas since they were still Sonic Foundry. I own CS6 for AE and tried switching to Premiere multiple times, but I keep coming back to Vegas. Its just a more efficient UI. Towards the end of Sony, however, they started to clearly let it go. I'm excited to see Magix is trying to revive it, but I've been afraid to move on past version 13 from Sony.
I keep getting pop up windows to try 15, and part of me wants to find something worth upgrading for. Is there any reason I should consider upgrading from 13? If the old version is still running fine for me, what are the major reasons someone might?
This topic and their own pages have a lot.
if you have modern PC new version have much faster export and rendering overall.
Also note - today last day of Vegas 14 deal + lot of good other soft
https://www.humblebundle.com/software/vegas-pro-creative-freedom-rebundle
Thanks Vitaliy, I actually found this thread when looking for information on the topic. I actually very much need to upgrade my main rendering PC- still running a 2nd gen i7 2600k, which has held up surprisingly well over the years, but I think just barely met the cutoff for QSV support. I think actually it only supported QSV if you had a certain type of motherboard, and I'm under the impression mine isn't that one. I'm not sure if the speed improvements would be noticeable on my setup, and for the price of Vegas15 I could just as buy some upgraded computing hardware which would speed up everything across the board.
Also, Whoa on that humble bundle deal! But its only for version 14. If 15 is worth getting, should I bother with 14? Sorry if this isn't the right place to ask these questions, as usual I very much respect your opinion on things like this.
Vegas 15 render settings (with hardware acceleration)
Video in Russian:
Tiny update
Vegas 16 expected things
VEGAS Pro 16 will be released in the Summer of 2018
Sony Vegas 16 released
We believe in VEGAS Pro. That's why, over the past year, we have released six free updates which have included more than 20 new features and 100 bug fixes.
We want VEGAS Pro to be the best video editing software ever. As you can see from this year's patch notes, we are continuing to invest heavily in VEGAS Pro and we will keep updating the software to make it better and better!
We are particularly proud of our highlights this year:
- Motion Tracking
- Storyboarding
- HDR support
We read and collect user feedback. We always keep an eye on the community and we appreciate all of the feedback we get. So, please tell us what you think about the new version!
Finally, in the upcoming weeks, look for more VEGAS Pro tutorials on our YouTube Channel.
Here the full list of new features & bug fixes:
New Features:
- Video stabilization has been completely redeveloped in house to provide far better stabilization results
- Motion tracking enables the user to follow the motion of on-screen objects and apply video FX and filters to the moving area
- Bezier Masking OFX plug-in provides complete flexibility in creating multiple masks with simple to complex shapes, apply masks to the media or video FX, and use a motion track to have the mask follow selected objects in the video
- Project Media thumbnails now feature hover scrub so you can easily review media files without first adding them to the timeline or Trimmer
- The user can mark in and out points on each clip in the Project Media window, then preview just the material between the two points and add just that material to the timeline
- In and out points can be marked separately on the same media in different bins--especially important in the new storyboard bins
- Project Media thumbnails can now be resized in order to see more detail in the thumbnail
- You can now preview multiple files sequentially in the Project Media window (including the new storyboard bins) either by selecting no files (in which case they will all preview one after the other) or by selecting specific files (in which case, just those files will preview)
- Significant workflow improvements have been added to the Project Media bin system in the Project Media window
- You can now drag a project media bin (including the new Storyboard bins) to the timeline to add all of the contents of that bin sequentially to the timeline
- More logically centralized tools for adding media to your project through the Project Media window
- Quick Start dashboard provides quick access to major workflow operations
- Added color swatches to the Device Preferences to provide a visual indication of the Interface Type preference
- Tiny Planet OFX plug-in for creative treatment of regular and 360 footage
- You can now easily add a missing audio or video stream back to your project automatically synchronized and grouped with its partner stream
- A button has been added to the Render As dialog box to instantly set the render to location to match the project file location
- Robust auto-save and backup options have been added so the user can specify how often they want their project saved or backups created
- The user can generate automatic subtitle events on a new subtitle track from TXT and CSV files, including support for timecode in and out information in a CSV file so that the subtitles end up in the exact desired position
- A new menu item allows the user to remove gaps between selected events
- The user has an option to export HDR metadata in HEVC 32 bit projects which can then be ready by sites such as YouTube
Bug Fixes
- Multiple project media bin bugs have been resolved
- Ctrl+Z and Ctrl+Y functionality has been restored in the tree view of the Project Media window
- RAM usage is now managed properly and efficiently in complex projects
- Double-clicking on a media generator thumbnail now properly adds the generator to the timeline
- You can now properly directly access the context menu for Text parameter keyframes and keyframes properly receive focus in all click cases
- A blank window no longer appears when the "Swap for" folder contains no compatible files
- Non-functional Help button no longer appears in Edit Visible Button Set dialog box
- VEGAS no longer crashes when a group track is removed via scripting
- The Render As dialog has been refined so that it no longer shows incorrect options of some file formats
- Export to Media Composer/Pro Tools AAF no longer fails when the video track contains a still image
- Export to Davinci Resolve now delivers tracks in the proper order
- The Video scopes now properly reflect ACES color-managed output
- The Render As dialog no longer becomes hidden in certain circumstances
- The Internet HD 720p 29.97 fps (AMD VCE) template for the MAGIX AVC/AAC MP4 file format now correctly renders at 29.97 fps as expected
- For scripting, the ExpandTrackGroup method in the TrackGroup class no longer incorrectly collapses a group if it already expanded
- The LUT filter and other OFX plug-ins now properly recognize special characters in folder names
Main features
Ok, maybe it is just me but isn't it odd to have to pay $249 to fix bugs in the previous version? I never remember seeing a new paid version whose major benefits are to fix existing bugs in the current version. And, lots of them.
And the above video on new "features" is next to worthless. What does HDR support mean? Which versions of HDR? What extended color gamuts are supported as inputs? Sgamut? Vgamut? REC2020? Why are we being just teased and also asked to order now?
UK PR
VEGAS Pro 16 released -- More power, more speed, more creative freedom
A high-performance video engine, intelligent workflow enhancements, and powerful, state-of-the-art editing features solidify VEGAS Pro as a cutting-edge tool for the professional market.
VEGAS Creative Software delivers next-generation video editing with the release of VEGAS Pro 16. With a high-performance video engine, intelligent workflow enhancements, and long-awaited, state-of-the-art editing features, the fastest video editor on the market is now packed with more power, speed, and innovation.
VEGAS Pro 16 delivers the ground-breaking improvements to solidify the software's well-earned reputation as the leader for professional video creation. It now includes professional-level Video Stabilization so that even the shakiest camera footage can be salvaged with ease, and cutting-edge Motion Tracking so that any object on screen can be tracked and edited with a range of options and filters and effects can be added to tracked objects for colour grading, blurring, pixelization, and more. Powerful Dynamic Storyboarding features enable the creation and organization of rough cuts and alternate sequences with a speed unrivalled by any other video editor. Multiple Storyboards allow for easy experimentation with different video cuts, allowing users to quickly switch between alternate project edits to compare and create. VEGAS Pro 16 now offers an end-to-end workflow for High Dynamic Range colour (HDR) so it is compatible with professional HDR-capable cameras, monitors, and other hardware. Now VEGAS Pro users can deliver HDR content with stunning colour and detail along with important metadata. Full 360° video support has been introduced so 360º video productions can be edited to meet the growing demands of the emerging VR market.
With these headline additions, plus a wide array of other new features (see below) VEGAS Pro 16 is now, more than ever before, the logical choice for fast, intuitive, and creative, professional-level video productions.
Gary Rebholz, Product Owner for VEGAS Pro says: "VEGAS Pro has always been the fastest way to create professional videos, but with version 16 we've once again set the bar for professional video and audio production. With innovative features and efficient workflow additions, including several important tools and options the VEGAS Pro community has been waiting for, we've taken the next critical step in building the new-generation video editor. The fastest video editor on the planet just got even faster!"
VEGAS Pro 16: major new features in detail
Motion Tracking
VEGAS Pro 16 features a powerful, native motion tracking tool that enables the user to track the movement of an object through the video frame and edit it with a range of options. For the first time ever, this allows VEGAS users to apply spot colour grading, pixelization, or isolated colour grading and correction to moving objects. Also, it is possible to "pin" titles to the tracked object so that text automatically follows movement. The new motion tracking opens a variety of exciting possibilities for projects, especially in combination with the Bézier Masking tools, filters, and effects.
Video Stabilization
The world-class video stabilization engine has been designed from the ground up with the latest technology. This results in faster, more efficient, and more accurate stabilization then in previous versions of VEGAS, even with 4K media. The redesigned video stabilization is an essential tool for modern handheld production techniques and offers speed, simplicity, and a non-destructive workflow with flexible settings to achieve precise results. It's also been designed to take advantage of newer multicore processors, so owners of high-powered, modern PCs can enjoy speed and precision.
Dynamic Storyboarding
This powerful tool speeds up the cutting process and fosters creativity. Dynamic Storyboarding can be used to easily assemble rough cuts and alternate sequences so multiple ideas can be compared quickly. Thanks to the interconnected storyboard and timeline, any edits made on the main storyboard are directly reflected in the project timeline, while multiple additional storyboards allow for experimental edits and cuts.
Additional Workflow Enhancements
The further improved Hover Scrub feature makes it incredibly easy to locate specific video frames using a mouse with a thumbnail of the project in the Media Window. Project Media thumbnails can now be adjusted in size, enabling finer Hover Scrubbing and more accurate location of specific video frames. Users can now drag a bin to the timeline, including all of the media in storyboard bins, in order to add video events into the project timeline simultaneously rather than having to add files individually.
Full HDR Support
With High Dynamic Range (HDR) support, users can now take advantage of the latest advances in colour technology to deliver amazing HDR quality including ultra-realistic video with stunning colours, richly textured blacks, and even the detail in bright spots that may have been blown out before. All aspects of the HDR workflow are covered including import, real-time HDR preview, HDR-aware video scopes, render to HDR with metadata, and even integrated, one-click HDR publishing directly to YouTube. It is now possible to complete a project from start to finish in full HDR with VEGAS Pro 16.
Complete 360° Compatibility
VEGAS Pro 16 includes support to meet the growing demands of the 360º video market. It includes templates for many of the most popular cameras such as the Samsung Gear 360, LG 360° cam, and Ricoh Theta. Users have the option to match their project properties to their 360º footage. VEGAS Pro 16 can stitch together dual-fisheye video and import 360 video stitched by cameras or other software. The workflow allows you to render 360º video files including Scene Rotation or the Tiny Planet effect.
Comprehensive file backup options
VEGAS Pro 16 offers the flexibility of multiple options when it comes to backing up projects, so if a user is working on a complex project, or one that is pushing the very limits of their PC, they can enjoy complete peace of mind. Users can back their work up after a set time which can be determined in minutes and hours, as well as daily backups. Projects can be saved and backed up automatically after every edit. All backups can be saved to the same folder as the project file, a temporary location, or any user-defined location.
Four ways to enjoy VEGAS Pro 16
VEGAS Pro 16 is available in four versions. VEGAS Pro 16 Edit is the base option, but still offers the complete VEGAS Pro feature set including all the new features such as Motion Tracking, Video Stabilization, and HDR Support. VEGAS Pro 16is the standard version with additional software including Boris FX Continuum Lights Unit plug-in (a $195 value) for incredible lighting effects, proDAD VitaScene V3 LE (a $199 value) with 100 video effects, and VEGAS DVD Architect for professional DVD and Blu-ray authoring. VEGAS Pro 16 Suite is the ultimate video-editing package with all the new features and professional extras including the FXhome HitFilm Ignite Pro (a $200 value) bundle's 180 plug-ins, the proDAD VitaScene V3 PRO (a $599 value) package of around 700 effects, and the Boris FX Sapphire Lighting Unit (a $595 value) set of spectacular natural and synthetic lighting effects. With VEGAS Pro 365, users get all the power and functionality of the regular VEGAS Pro 16, but enjoy future updates immediately upon release, full support, plus the VEGAS Pro 365 exclusive plug-in FXhome HitFilm Ignite 360 Toolkit (a $49.99 value) all for a low monthly fee.
VEGAS Pro 16 is now available online and in stores worldwide.
One of the nice features of Vegas Pro is you could download a full-featured version to test it out. The description of version 16 (see above) is so vague (what HDR is supported exactly?) that using the trial is the only way to assess what exactly is offered. And it is the best way anyway.
Previously, you could just download the trial, which would automatically stop in 30 days. Great. Now, however, you need to get an activation code for the trial. Ok, not a big deal you say. Except, when you register the trial (I am a registered user anyway), you do not get sent the code, at least not within the 24 hours I have waited. And calling support you get no answer within the one hour of calling continuously that I tried. I do get plenty of advertising e-mails from Magix, so my registered e-mail address is perfectly fine.
Magix has been bad news, each new version adds new bugs for old capabilities, adds silly and/or marginal features, and support is terrible. As DaVinci Studio keeps improving, Vegas will disappear. That's capitalism, driving out the bad via competition, or possibly making competitors step up their game, but so far the latter is not the case for Magix.
Previously, you could just download the trial, which would automatically stop in 30 days. Great. Now, however, you need to get an activation code for the trial. Ok, not a big deal you say. Except, when you register the trial (I am a registered user anyway), you do not get sent the code, at least not within the 24 hours I have waited. And calling support you get no answer within the one hour of calling continuously that I tried. I do get plenty of advertising e-mails from Magix, so my registered e-mail address is perfectly fine.
Well, it is more stupid managers.
Magix has been bad news, each new version adds new bugs for old capabilities, adds silly and/or marginal features, and support is terrible. As DaVinci Studio keeps improving, Vegas will disappear. That's capitalism, driving out the bad via competition.
It is one issue Mark. Until it is lot of choice "driving our the bad" seems fine. Problem is, capitalism is progressive only at this initial stage, after this it becomes not so good. We see more and more forming of duopoly on the NLE market (Avid is left in pro niche only) it is not good. And do not worry, this guys will pull all the guts from you and introduce such protection schemes that current Magix ones will come to you in wet dreams.
check your spam folder for the activation code. That's where mine went
@cbells Thanks, but I looked in spam; unless Magix is using 'Jade' as its name or "See my photos", it is not there. I just registered the software again, again got the message that an e-mail was sent. Nothing new in Spam, not even from 'Violette.'
Just use other, even temporary email :-)
Lot of email servers are set such that they reject email on lot of criteria without it appearing even in spam.
DId you access your Magix account? All of my keys are there. @markr041
@robertGL Thanks. You are correct that all of my purchased Magix products are in my account with their keys. My account also lists the trial Vegas Pro 16, but there is no serial number or key.
May be they test new Ai and it sensed Vegas hater and refused to give you chance to hate it more? LOL.
@vitaliy I like the 'hater' idea! On the alternative e-mail - one's login for the account is an e-mail address, which is where then they send the e-mail. To use an alternative e-mail address I would have to create a new account. If that works, of course, it could because the AI is not smart enough to know its the same hater with a new account!
If that works, of course, it could because the AI is not smart enough to know its the same hater with a new account!
Try this, lot of AIs are still too dumb :-)
It worked! Alternative account with a different e-mail. The e-mail with the key did go to Spam. I had to uninstall the previous trial and install it again. Now to actually try it out...for more hate!
Can you make hate overview video? Promise to put on PV channel without any censorship. Will stand on my totalitarian tail and allow you to show all the power of dark side.
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