Tagged with cgi - Personal View Talks http://personal-view.com/talks/discussions/tagged/cgi/feed.rss Tue, 05 Nov 24 03:49:54 +0000 Tagged with cgi - Personal View Talks en-CA Lumix GH5 get filename syntax http://personal-view.com/talks/discussion/23773/lumix-gh5-get-filename-syntax Thu, 16 Apr 2020 23:13:57 +0000 HarveyMushman 23773@/talks/discussions I'm trying to develop a simple capture tool that needs to know the filename of the last picture captured. I'm hoping there is a simple HTTP command that can be issued to return the last photo number. The ideal solution would return Folder and FileNumber after issuing HTTP:///cam.cgi?mode=camcmd&value=capture. I'm think a second command would return the desired value as an XML result from the camera.

Any direction where to find the answer would be greatly appreciated.

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The CGI and VFX thread! http://personal-view.com/talks/discussion/857/the-cgi-and-vfx-thread Mon, 05 Sep 2011 03:35:45 +0000 bwhitz 857@/talks/discussions
Here's a concept I'm putting together for a CG intensive short I'm doing... anyone want to share experiences with this stuff? Anyone used Nuke for composting and VFX?

Any GH2 aerial footage I could "barrow"? ;)

Anyone else have any work they'd like to share?

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KELOID, sci-fi short with awesome CGI work http://personal-view.com/talks/discussion/8324/keloid-sci-fi-short-with-awesome-cgi-work Thu, 03 Oct 2013 22:50:09 +0000 maxr 8324@/talks/discussions thought was worth sharing ;-)

CREDITS
K3loid directed by JJ Palomo
Big Lazy Robot Crew :
Hugo Bermudez
Juan Civera
David Cordero
JJ Palomo
Leopoldo Palomo

Concept Design:
BLR
Aaron Beck
Greg Broadmore

Music and Sound Design:
Full Basstards

Online Color Correction and Conform:
Trizz

Manager: Scott Glassgold / IAM Entertainment

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ILM: The Avengers http://personal-view.com/talks/discussion/6192/ilm-the-avengers Wed, 20 Feb 2013 12:09:29 +0000 Vitaliy_Kiselev 6192@/talks/discussions

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Previz - usually a good idea http://personal-view.com/talks/discussion/6000/previz-usually-a-good-idea Sun, 03 Feb 2013 14:34:32 +0000 shian 6000@/talks/discussions There is no "pre visualization" category under the "skill" category. I think there should be. I believe its an essential part of the process. And to kickstart it. I wanted to show you this "playblast quality" still of a shot I was working on for a project.

image

Using Maya, I was able to determine what angles the light needed to be at to make this scene work, sit down in front of Maya with the sets, props, and people loaded up, and begin to block and shoot the scene with the director and production designer. Then have a discussion over lighting and production design, then go back and make those adjustments, and end up with this "sketch" quality render of one of the shots. [inserted further down]

Doing so makes things so much easier - as I now know what lens I need, which lights, which camera angle, which gels, etc. And setting up and shooting should be a breeze. I have in essence already shot the scene, now I only need to recreate it. Which is faster and less stressful than trying to figure it all out on set.

image

I'll do some tutorials on this at some point. One using Maya, and another using some of my Storyboard Artist friends.

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A bit different music vid with lot of VFX http://personal-view.com/talks/discussion/5838/a-bit-different-music-vid-with-lot-of-vfx Sat, 19 Jan 2013 08:04:30 +0000 otcx 5838@/talks/discussions

Music Video made with GH2 and 7D. 0 Budget, just lot of work. Youtube do not make justise to picture quality. Boht cams hold werry well heavy post procesing. Hope you like it, and pleas comment (if you like). GH2 was hacked with Driftwood settings.

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